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By Admin on 2009-05-25 21:51:16
Homepage: www.mmorts.com email:admin at mmorts dot com
Code Name Mortus has found some funding, now they're looking for help.

We are creating a Empire building MMORTS based in space. where the player build up his fleets and expands his empire into the surrounding solar systems. it is designed to allow the player allot of freedom and creativity wen it comes to his fleets, he can customise the ships weapons, hulls, formations, reactions to enemies, colors and much more.
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By Admin on 2009-05-19 20:22:40
Homepage: www.mmorts.com email:admin at mmorts dot com
Read their help wanted post on gamedev.net for some additional information about this project.
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By Admin on 2009-04-29 23:55:22
Homepage: www.mmorts.com email:admin at mmorts dot com
Learn more about this upcoming title at mmogamer.com

Steve sits down with Petroglyph Studios CEO Chuck Kroegel to discuss the companys history and plans for their upcoming free-to-play strategy MMO, Mytheon.
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By Admin on 2009-04-27 18:41:40
Homepage: www.mmorts.com email:admin at mmorts dot com
Petroglyph is going to be using the Trion platform for the server architecture of their MMORTS in development, and Trion will be publishing the game. Read the press release.

"Combining Trion's platform and industry expertise with our GLYPH game technology and our development pedigree will allow us to unleash a groundbreaking MMORTS gaming experience to the world."
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By Admin on 2009-04-21 21:47:01
Homepage: www.mmorts.com email:admin at mmorts dot com
Really interesting article on beta testing MMO's at tentonhammer.com

Theres something magical about being accepted into a closed beta test. Whether youre a veteran of MMOs who finally decided to jump into the testing portion of a games development cycle or a relative virgin to the MMO experience that fell in love with a well-known IP, receiving that Youre Invited! email from a gaming studio/publisher is like opening presents on Christmas Day.
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By Admin on 2009-04-19 11:23:43
Homepage: www.mmorts.com email:admin at mmorts dot com
Interesting article on gold trading from the developer's perspective at eurogamer.net.

In this week's final instalment, Ryan gathers the opinions of the games' developers and operators on the trade so many of them say they want to stamp out. They talk tough and ban thousands of accounts. Yet are those in the MMO industry really playing double-ball when it comes to gold sellers, launching their own sanctioned products while lambasting those who purchase outside the game?
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By Admin on 2009-04-18 19:35:22
Homepage: www.mmorts.com email:admin at mmorts dot com
There's a lengthy article on Galaxy Online from IGG at IGN. I like the idea that the game will warn you up to an hour before you are attacked, at the same time however, I don't want to have to wait an hour to attack someone.
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By Admin on 2009-04-17 18:08:08
Homepage: www.mmorts.com email:admin at mmorts dot com
Over at gamerzunite.com there is some rabid speculation that the next Command and Conquer game will be a MMORTS. The article is pretty thin on substance, but it would be cool.
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By Admin on 2009-04-14 02:05:19
Homepage: www.mmorts.com email:admin at mmorts dot com
If you are a game developer, all sorts of interesting presentation material from the Game Developers conference 2009 can be found at the myGDC Vault. Scroll down then hit the + next to "GDC 2009".
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By Admin on 2009-04-14 02:02:54
Homepage: www.mmorts.com email:admin at mmorts dot com
We have a Battleforge review at videogamer.com and some tutorial videos at bigdownload.com.
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